This activity can take 1-2 hours, and can be revisited over time. This game is best played with 4-10 participants. The goal of the game is for each player to collect a hand of cards that represents their own individual interests, strengths, and expertise with regard to their role in the makerspace or program. To set the game up, shuffle and deal five cards to each player cards to each participant. Place remaining cards in a stack face down in the middle of the table. Everyone looks at their own cards.
To begin, one player draws a card from the central deck, and chooses whether or not to keep or discard the card based on its relevancy, with respect to the other cards in hand, to their role within the makerspace. If the card is kept, it must take place of one of the cards in hand. If it is not kept, it must be discarded. The discarded card is laid face up in front of the player discarding.
In each subsequent turn, players can either choose to draw a face down card from the central deck or choose to take a face up card from in front of another player. Play continues until the last face-down card is revealed and either kept or discarded. All players reveal their hand, laying them face up in front of them on the table. Each player takes a turn discussing their cards and the implications of their choices, themes, etc.